Our Work
Games we’ve built. Projects we’re proud of.
Tile Strategy Game
Built a turn-based puzzle game in HTML5 Canvas with physics-based tile interactions. The game reached 8,000+ plays in the first month and runs smoothly on desktop and mobile devices without any plugins.
Math Arcade for Schools
Developed an engaging math game deployed across 12 Hobart schools. 340 students used it during term 2, improving calculation speed by an average of 23%. Features real-time scoring, leaderboards, and teacher progress tracking.
Arcade Runner
A fast-paced arcade game built with optimized rendering and minimal memory footprint. Runs at 60fps on budget devices and includes multiple difficulty levels, power-ups, and procedurally generated obstacles.
Real-Time Battle Game
Designed and built a lightweight multiplayer game using WebSockets for real-time synchronization. Supports up to 8 players per match with latency compensation. Currently hosting 150+ daily active players from across Australia.
Ready to build something?
Whether you’re looking to create your first game or expand your team’s capabilities, we’re here to help.
Get In Touch